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Material detail

Wood

Wood is a material route topic for players building a base and planning safe gathering loops.

piggy intercity base materialpiggy intercity wood route
Piggy Intercity Wood
Wood low-poly render for Piggy: Intercity item routes.

What we know

Public guide data lists Wood as obtained by chopping small trees with an Axe; exact tree loops still need current-map checks. Use this page as route-planning help, not as a final damage or drop table when the current version still needs checking.

Quick facts

Type
Material
Use
Base building
Known source
Small trees, chopped with Axe
Route fit
Crafting and storage setup
Risk
Gathering exposure

Detailed attributes

These fields separate combat value, route value, inventory cost, and reliability notes so untested stats do not become fake numbers.

Material Attributes

Item type
Material
Primary use
Base building
Tool link
Use the relevant gathering tool page before planning the route.
Inventory pressure
Materials can quickly crowd hotbar or storage planning.

Route Attributes

Best for
Base setup, storage planning, and longer progression loops.
Avoid when
Food, water, healing, or a safe return path are missing.
Route risk
Gathering exposure

Reliability

Source
Public guide data lists Wood as obtained by chopping small trees with an Axe; exact tree loops still need current-map checks.
Preview image
Styled preview image for quick recognition.

Visual reference

Wood low-poly render for Piggy: Intercity item routes. This page uses a styled preview image for quick item recognition.

Route planning notes

For Wood, the useful answer is not just whether the entry exists. Players usually need to know how it changes a route, whether it costs inventory space, and whether the current source is strong enough to trust before starting a long run.

Use the quick facts first, then compare the related pages before treating this as a final route. Piggy: Intercity choices, map access, shops, and chest behavior can all change how useful the item is.

This page uses a styled preview image for quick item recognition.

How to use this page

  1. 1. Gather materials after your food and water loop is stable.
  2. 2. Store materials at base before pushing into harder routes.
  3. 3. Use the Axe page when planning wood routes.