Quick answer
Piggy Intercity Side Quests covers the quest topic, related characters, and choice context. Exact rewards or branch outcomes are kept out unless they are verified in the current game.

Piggy Intercity Side Quests covers the quest topic, related characters, and choice context. Exact rewards or branch outcomes are kept out unless they are verified in the current game.
Piggy Intercity Side Quests covers the quest topic, related characters, and choice context. Exact rewards or branch outcomes are kept out unless they are verified in the current game.
Players may search this topic in a few different ways. These related phrases point to the same answer so the guide stays focused instead of repeating duplicate pages.
Quest pages keep confirmed character and quest context separate from exact branch outcomes. Choice consequences stay marked for checking until they are verified in game.
Official facts, guide checks, and in-game checks are separated so uncertain values do not become fake route advice.
Roblox API lists the experience as Piggy: Intercity [OUT NOW], with the genre Open World & Survival RPG and root place 86852362398411.
The Roblox description says Piggy: Intercity is a multiplayer, choice-driven open world RPG about exploration, characters, minigames, base building, infection survival, and choices affecting relationships and the world.
Public Game8 Piggy: Intercity guide pages were used as cross-checks for visible item effects, shop leads, weapon routes, chest behavior, tools, quests, hunger, thirst, and base-building steps.
The 2026-06-14 ErnieC3 all-quests video description provides chapter labels for current quest names and several rewards, including Rocket Launcher, armor pieces, Medkit Shop unlock, Standard Axe, Standard Shovel, and Fencing Foil.
Quest names and broad choice context can be tracked, but rewards, permanent outcomes, and ending routes need current-save testing.
Official source links and checked guide notes were last checked on 2026-06-18.
Quest names currently listed for Piggy: Intercity.
Side quest started by talking to Bravo inside Valkyrie Bunker; ErnieC3 video chapters label it as giving 2 Medkits for Remedy Run.
Side quest started by talking to Delaney at the east-side tent in The Fort; ErnieC3 video chapters label the reward as Cardboard Chestplate Level 1 Armor.
Side quest started by talking to Morgan on the first floor of Shadewood City Hall; ErnieC3 video chapters label the reward as Alien Mask.
Side quest started by talking to Mika on the northwest watchtower at The Fort; ErnieC3 video chapters mark it as the Cave Puzzle quest.
Side/base quest that appears automatically after the opening cutscene in The Fort; ErnieC3 video chapters describe it as passive resource farm and free food.
Side quest started by talking to Sharon on the second floor of the Music House in Freefall; ErnieC3 video chapters label the reward as Fencing Foil Zizzy Sword.
Side quest started by talking to Durian inside Plant House in Freefall; ErnieC3 video chapters label the reward as Liberator Scout Boots Level 2 Armor.
Side quest started by talking to Drill Instructor Bold inside the Stadium; reward still needs a current in-game check.
Side quest; ErnieC3 video chapters label the reward as Rocket Launcher.
Side quest; ErnieC3 video chapters label the reward as Rusty Helmet Level 3 Armor.
Side quest; ErnieC3 video chapters label the reward as Cookware Torso Level 2 Armor.
Side quest; ErnieC3 video chapters label the reward as Quiver Level 2 Armor.
Side quest; ErnieC3 video chapters label the reward as Military Combat Gloves Armor.
Side quest; ErnieC3 video chapters label the reward as Standard Grade Axe.
Side quest; ErnieC3 video chapters label the reward as Standard Grade Shovel.
Side quest; ErnieC3 video chapters label the reward as Chef Hat Level 2 Armor.
Side quest; ErnieC3 video chapters label the reward as Nurse Hat Level 2 Armor.
Side quest; ErnieC3 video chapters label the reward as unlocking the Medkit Shop.
Side quest; ErnieC3 video chapters label the reward as Ushanka Level 2 Armor.
Side quest listed in ErnieC3 full-quest video chapters; reward needs checking.
Side quest listed in ErnieC3 full-quest video chapters; reward needs checking.
Side quest; ErnieC3 video chapters label the reward as Hood Level 1 Armor and mark it Bandit-only.
Systems that affect quest planning.
Health determines how much damage the player can take before dying.
Hunger drains over time. Public guide data says an empty hunger bar lowers maximum HP by 40, and hunger plus thirst at zero lowers max HP by 80.
Thirst drains over time. Public guide data says an empty thirst bar lowers maximum HP by 40, and thirst plus hunger at zero lowers max HP by 80.
Coins are earned from quests and enemies and can be spent at shopkeepers.
XP increases level, and level-ups grant skill points for character stats.